Hello!

I'm a Lead Character Technical Artist with 9 years of experience working on game development teams throughout all stages of development including prototyping, pre-production, production, launch, and Live Ops! I’m currently working at Spry Fox (previously a Netflix Games Studio), on the non-violent MMO Spirit Crossing. I have experience in many areas of game art development, including Character Art, Rigging, Environment Art, VFX, 3D Animation, and even 2D Game Art, Tech Art, and Animation on Cozy Grove. I have a special interest in inclusive design, player character identity and expression, and telling stories that are traditionally underrepresented. My specialty is creating art for stylized games and I hope to help people find happiness and friendship in gaming spaces!

I've worked on games such as Spirit CrossingSteambird's Alliance, Cozy Grove, Cozy Grove: Camp Spirit, and Minecraft.

I served as a Board Member and community organizer for the Seattle Indies for 5 years, helping to organize events such as the Seattle Indies Expo at PAX West, local quarterly Game Showcases at the Pacific Science Center, Game Jams, panels, talks, and other events. In 2019, I co-founded the Diversity Collective where I worked to increase diversity within my local industry by providing resources and support for underrepresented minorities throughout their career, such as by hosting an annual Pride event for LGBTQ+ developers and running an annual GDC scholarship for our members.